![]() |
Dandelion 1.1.2
A light-weight 3D builder for educational usage
|
成员的完整列表,这些成员属于 Object,包括所有继承而来的类成员
| backup | Object | |
| bvh | Object | |
| BVH_boxes | Object | |
| BVH_for_collision | Object | static |
| center | Object | |
| force | Object | |
| id | Object | |
| logger | Object | private |
| mass | Object | |
| mesh | Object | |
| model() | Object | |
| modified | Object | |
| name | Object | |
| next_available_id | Object | privatestatic |
| Object(const std::string &object_name) | Object | |
| Object(Object &other)=delete | Object | |
| Object(const Object &other)=delete | Object | |
| prev_state | Object | |
| rebuild_BVH() | Object | |
| refresh_BVH_boxes(BVHNode *node) | Object | private |
| render(const Shader &shader, WorkingMode mode, bool selected) | Object | |
| rotation | Object | |
| scaling | Object | |
| step | Object | static |
| update(std::vector< Object * > &all_objects) | Object | |
| velocity | Object | |
| visible | Object | |
| ~Object()=default (定义于 Object) | Object |